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Velocity–Time Graph Calculator

A motion in three phases — accelerate, cruize, brake — worked as a velocity–time graph: the speed at each corner, the distance under each segment, the total displacement and the average velocity.

On a velocity–time graph the slope of each segment is the acceleration and the area under it is the displacement.

Results update as you type
Results
Total displacement (m)
1,872
Velocity after phase 1 (m/s)
Final velocity (m/s)
Displacement per phase (m)
Total time (s)
Average velocity (m/s)
Maximum speed (m/s)
Distance travelled (m)
Reading
Reviewed September 2026. Physics is the same everywhere: SI units in, with imperial equivalents in the results.
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About velocity–time graph

How the velocity–time graph calculator works

On a velocity–time graph the slope of each segment is the acceleration and the area under it is the displacement. A phase of constant acceleration is a trapezium: its area is the average of the start and end speeds times the time. Add the three areas and you have the total distance, whatever the shape.

This is the graph every train, lift and robot arm follows — and reading it is faster than solving the equations of motion three times.

Formula: v = v₀ + a t; s = (v₀ + v) t / 2 for each phase; total = Σ s

Worked examples

InputsTotal displacement (m)Note
A train between stations1,872stops exactly
Braking too short1,845still moving at the end
Braking too long1,811.25reverses

Frequently asked questions

How do I read a velocity–time graph?

Slope is acceleration; area under the line is displacement. A flat segment is constant speed, a rizing one acceleration, a falling one braking.

Why is the area a trapezium?

Because velocity changes linearly under constant acceleration, so the region under it has straight sides. Average of the two speeds times the time is its area.

What is the difference between displacement and distance?

Displacement is net change of position and can be reduced by reversing; distance counts every meter travelled. They differ only when the motion reverses.

How do I make it stop exactly?

Braking time must equal cruize speed over braking deceleration: 24 m/s at 1.5 m/s² is 16 seconds. Shorter and it is still moving; longer and it reverses.

Can I model more phases?

Chain them: the final velocity of one run is the initial velocity of the next, and displacements add.

Where these figures come from

Last checked: September 2026. Constants are the CODATA 2018 values; formulas are the standard textbook forms.